Mission archive

Projects

Case-study entries focused on role, tech stack, gameplay work, and project context.

Archive section

Professional projects

4 entries
Hero Crush mobile strategy game visual Professional
Mobile online multiplayer strategy Professional

Hero Crush

A production mobile strategy game where I contributed gameplay programming and supported tech-team project management.

Unity C# Multiplayer
Case study
Casual mini game mobile application visual Professional
Flutter-integrated casual game suite Professional

Casual Mini Game

Multiple casual mini games integrated with a Flutter application, covering concept planning, development, and team coordination.

Unity Flutter integration C#
Case study
Ghost Writer web horror typing game animation Professional
Web-based horror typing game Professional

Ghost Writer

A browser typing story game that blends interaction timing, narrative pacing, and horror tension.

HTML CSS JavaScript
Case study
MAGnet AR effect mobile app visual Professional
AR effects in a Flutter app Professional

MAGnet

AR effects work integrated into a Flutter application, connecting real-time interaction with app delivery constraints.

AR Unity Flutter integration
Case study

Archive section

Group school / personal projects

3 entries
The Lost Child gameplay artwork Group
2D point-and-click adventure 2020

The Lost Child

A 2D side-scrolling point-and-click adventure produced as a UOW Malaysia KDU student team project and SIGG 2020 Gold Medal finalist.

Unity C# 2D adventure
Case study
View mobile puzzle-platformer artwork Group
3D mobile puzzle-platformer 2020

View

A narrative driven Android puzzle-platformer about memory, emotion, and perspective-shifting glasses.

Unity C# Android
Case study
Starfall game logo Group
3D first-person shooter School project

Starfall

A 3D FPS school project where the player acts as a soldier collecting meteors to complete the mission.

Unity C# 3D FPS
Case study

Archive section

Game jam collaborations

2 entries
Luminescence project visual Game jam
3D endless runner game jam Game jam

Luminescence

An endless runner where players survive as long as possible and chase a higher score.

Unity C# 3D runner
Case study

Archive section

Individual school / personal projects

17 entries
2D Shoot Em Up gameplay screenshot Individual
Unity school project School project

2D Shoot Em Up

A Unity school project called Shoot em? me up, built with the background as the only external art asset.

Unity C# 2D shooter
Case study
Shoot the Ball Please itch.io screenshot Individual
Unity physics casual game Personal project

3D Casual Game

Shoot the Ball Please is a casual game where players press buttons to push the ball into the container.

Unity C# Physics gameplay
Case study
Audio visualizer video thumbnail Individual
After Effects motion project Personal project

Audio Visualizer

A personal Adobe After Effects visualizer using lighting effects and time scripts, with a final render time of 3 hours and 15 minutes.

After Effects Time scripting Video rendering
Case study
HTML Website animated button demo Individual
Animated HTML and CSS page Personal project

HTML Website

A personal HTML and CSS website experiment focused on animated button interactions.

HTML CSS JavaScript
Case study
Cat Cheese project screenshot Individual
Meme-inspired stress relief game Personal project

Cat Cheese

A meme-inspired casual game about slapping cheese on a cat for a simple stress-release interaction.

Unity C# Casual gameplay
Case study
Unlock Me banner art Individual
Casual puzzle game Personal project

Unlock Me

A casual puzzle game with a self-exploration concept inspired by soul games, released on itch.io.

Unity C# Puzzle design
Case study
Find The Sphere Unreal Engine screenshot Individual
Unreal Engine 5 casual game Personal project

Find The Sphere

A casual game where the player has to find a sphere hidden within a group of cubes.

Unreal Engine 5 Blueprints 3D gameplay
Case study