Professional Hero Crush
A production mobile strategy game where I contributed gameplay programming and supported tech-team project management.
Player systems online
Gameplay Programmer
Gameplay programmer and Advanced XR Developer with hands-on Unity, Unreal, Godot, Photon Fusion, CI/CD, and production collaboration experience. I build readable systems, tune player-facing interactions, and enjoy bridging programming with visual craft.
Making a AAA title game is always my goal.
Professional A production mobile strategy game where I contributed gameplay programming and supported tech-team project management.
Professional Multiple casual mini games integrated with a Flutter application, covering concept planning, development, and team coordination.
Professional A browser typing story game that blends interaction timing, narrative pacing, and horror tension.
Professional AR effects work integrated into a Flutter application, connecting real-time interaction with app delivery constraints.
Article
A Unity UI article about implementing a glassmorphism blur effect in URP.
Read article
Glassmorphism UI In Unity Loadout
Campaign log
Contact channel
Reach me directly. No backend contact form, no message storage, no extra friction.