Pixel Character Sprite
Small animated pixel character work from the original art portfolio.
Art archive
Pixel art, 3D renders, logos, and visual craft from the original portfolio, kept here as supporting evidence for gameplay-minded production work.
Small animated pixel character work from the original art portfolio.
Full-body pixel character asset for side-scroller style gameplay.
A layered background asset for side-scroller presentation.
Enemy sprite asset built for compact 2D gameplay readability.
Active and inactive checkpoint state assets for readable game feedback.
Directional tile assets used for level or interaction feedback.
Rendered top view of a red rocket model.
Rendered front view of a phonograph model.
A higher quality render study from the 3D art archive.
Texture work for a character model.
Shading and render study from the art archive.
Personal logo designs, including black-background versions from the original portfolio.
Alternate black-background logo mark.
Vertical logo variant from the personal logo archive.
Game logo created for the Starfall group project.